Lumbermill How-toStep 1. Start LumbermillYou can start Lumbermill either by executing "java -jar lib/lumbermill.jar" from the command line, or by executing the appropriate script for your platform from the bin directory ("bin/lumbermill.sh" for *nix or "bin/lumbermill.bat" for Windows).
Step 2. Select File >> Save Client ConfigThe next step is to save a client configuration file for the application that you want to watch.
Step 3. Select a File to Save AsThe application will ask where you'd like to save the configuration file, and will suggest a default of conf/client.lcf.
Step 4. Correct Your IP Address If NecessaryLumbermill will attempt to autodetect your IP address. Correct it if necessary.
Step 5. Restart Your Client ApplicationYou should wind up with a client.lcf that looks something like the following. Restart your client application, using this file as the configuration for Log4j.
log4j.rootCategory=DEBUG, LogServer
log4j.appender.LogServer=org.apache.log4j.net.SocketAppender
log4j.appender.LogServer.Port=4445
log4j.appender.LogServer.RemoteHost=123.45.67.89
Step 6. There is no Step 6Your client should now be configured to send it's log events to Lumbermill. If it's not working, you can submit a bug report at SourceForge, try fixing it yourself (patch submissions welcome!), or wait for the next revision.Copyright © 2001, 2002 Robert Bushman. All rights
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